Work

Start And End Of The Magic Circle

Compendium of the era of Auriea Harvey and Tobias Zarges building and leading KHK Games •••

Vortex Energy

Visual World building to bridge science communication of technical and environmental topics, municipal transformation and playful identity design across all channels of the Europe-wide renewable energy development company.  •••

Vuptes

Artwork, Video and Live Visuals for twirly ambient sounds by Vuptes •••

Auunan

Artwork, Music Videos and Live Visuals •••

Heartbreak Landscape

Interactive environmental experience across multiple interdependent ecologies, geographies and time-scales with weather and vegetational systems, shifting landscapes, tired animals and a team of scientists discussing possible futures •••

Close

A fox is exploring a vast forest with its inhabitants and places. You may become a part of his quest or experience the world on your own. Close is an interactive exploration of environmental relationships •••

Knobs Flat

Interactive character portrait of a dog on a rainy afternoon about how to rest •••

Good Game Well Played

Participative Workshop and Interactive Installation at documenta fifteen exploring topics of community and transformation •••

Six Scenes of Collaboration

is a six channel multiplayer installation. Each scene is a game on it’s own and at the same time connected to all other games, allowing movement, overlapping effects and input across all games •••

Show Me The Money

Exhibition graphics including Catalogue, Poster, Banner, Flyer •••

Comet Tail

Comet Tail lets you take control of the comet famous for extinguishing the dinosaurs. It blends ambient exploration and dynamic arcade gameplay letting you choose how you want to play •••

Edit Gernheim

Exhibition design and catalogue •••

Vush

Artwork for Tape and Merchandise on Danish Label Phinery •••

Musikakademie Kassel

Visual identity of the Music Academy Kassel including logo, poster template system, letterhead, business cards, programme and banner. •••

Glis Glis by Tal

Three-piece performance and videowork exploring the consciousness and dream world of a dormouse. •••

Vom Stand der Dinge

Exhibition graphics and Print Design at Wilhelm Wagenfeld Haus, Bremen •••

Tal

Glis Glis Album Artwork, Video and Live Visuals •••

Methoden der Populärkulturforschung

Book Cover Illustration and layout for Lit Verlag •••