Close

Close

Interactive Experience

A fox is exploring a vast forest with its inhabitants and places. You may become a part of his quest or experience the world on your own. Close is a poetic and atmospheric exploration of yourself and the other one, of being alone and being together.​

Close puts you in control of a lone character wandering through a vast snowy landscape.

The fox explores the world independently. By interacting with characters and objects, the fox gains new insights into the world and develops new plans, abilities, and goals shifting the notion of the protagonist.

Themes such as failed communication, loneliness, and care are non-verbally woven into the interactive system. The atmosphere and immersive design are combined with an autonomous system that never fully reveals itself and constantly fluctuates between closeness and distance.

Close was developed in collaboration with software engineer Moritz Eberl.

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